@import url("https://fonts.googleapis.com/css?family=Montserrat:100");
html, body, h1 {
  padding: 0;
  margin: 0;
  font-family: "Montserrat", sans-serif;
}

#app {
  background: #0a0a0a;
  height: 100vh;
  width: 100%;
  margin: 0;
  padding: 0;
  display: flex;
  flex-direction: column;
  justify-content: center;
  align-items: center;
  background: linear-gradient(rgba(10, 10, 10, 0.6), rgba(0, 0, 0, 0.9)), repeating-linear-gradient(0, transparent, transparent 2px, black 3px, black 3px), url("https://cdn.bio.link/uploads/backgrounds/2021-11-13/4ImgKY0uqjMIF8rLservers.gif");
  background-size: cover;
  background-position: center;
  z-index: 1;
}

#wrapper {
  text-align: center;
}

.sub {
  color: #e4080a;
  letter-spacing: 0.5em;
}

/* Our mixin positions a copy of our text
directly on our existing text, while
also setting content to the appropriate
text set in the data-text attribute. */
.glitch {
  position: relative;
  color: white;
  font-size: 4em;
  letter-spacing: 0.5em;
  /* Animation provies a slight random skew. Check bottom of doc
  for more information on how to random skew. */
  animation: glitch-skew 1s infinite linear alternate-reverse;
}
.glitch::before {
  content: attr(data-text);
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  left: 2px;
  text-shadow: -2px 0 #ff00c1;
  /* Creates an initial clip for our glitch. This works in
  a typical top,right,bottom,left fashion and creates a mask
  to only show a certain part of the glitch at a time. */
  clip: rect(44px, 450px, 56px, 0);
  /* Runs our glitch-anim defined below to run in a 5s loop, infinitely,
  with an alternating animation to keep things fresh. */
  animation: glitch-anim 5s infinite linear alternate-reverse;
}
.glitch::after {
  content: attr(data-text);
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  left: -2px;
  text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1;
  animation: glitch-anim2 1s infinite linear alternate-reverse;
}

/* Creates an animation with 20 steaps. For each step, it calculates 
a percentage for the specific step. It then generates a random clip
box to be used for the random glitch effect. Also adds a very subtle
skew to change the 'thickness' of the glitch.*/
@keyframes glitch-anim {
  0% {
    clip: rect(94px, 9999px, 4px, 0);
    transform: skew(0.9deg);
  }
  5% {
    clip: rect(50px, 9999px, 15px, 0);
    transform: skew(0.09deg);
  }
  10% {
    clip: rect(19px, 9999px, 43px, 0);
    transform: skew(0.83deg);
  }
  15% {
    clip: rect(70px, 9999px, 10px, 0);
    transform: skew(0.19deg);
  }
  20% {
    clip: rect(15px, 9999px, 68px, 0);
    transform: skew(0.47deg);
  }
  25% {
    clip: rect(44px, 9999px, 10px, 0);
    transform: skew(0.35deg);
  }
  30% {
    clip: rect(50px, 9999px, 30px, 0);
    transform: skew(0.09deg);
  }
  35% {
    clip: rect(98px, 9999px, 27px, 0);
    transform: skew(0.35deg);
  }
  40% {
    clip: rect(82px, 9999px, 83px, 0);
    transform: skew(0.54deg);
  }
  45% {
    clip: rect(55px, 9999px, 17px, 0);
    transform: skew(0.07deg);
  }
  50% {
    clip: rect(15px, 9999px, 69px, 0);
    transform: skew(0.89deg);
  }
  55% {
    clip: rect(69px, 9999px, 40px, 0);
    transform: skew(0.57deg);
  }
  60% {
    clip: rect(100px, 9999px, 44px, 0);
    transform: skew(0.72deg);
  }
  65% {
    clip: rect(97px, 9999px, 21px, 0);
    transform: skew(0.11deg);
  }
  70% {
    clip: rect(9px, 9999px, 58px, 0);
    transform: skew(0.54deg);
  }
  75% {
    clip: rect(74px, 9999px, 22px, 0);
    transform: skew(0.59deg);
  }
  80% {
    clip: rect(54px, 9999px, 44px, 0);
    transform: skew(0.61deg);
  }
  85% {
    clip: rect(12px, 9999px, 7px, 0);
    transform: skew(0.33deg);
  }
  90% {
    clip: rect(67px, 9999px, 81px, 0);
    transform: skew(0.58deg);
  }
  95% {
    clip: rect(58px, 9999px, 71px, 0);
    transform: skew(0.38deg);
  }
  100% {
    clip: rect(69px, 9999px, 31px, 0);
    transform: skew(0.52deg);
  }
}
@keyframes glitch-anim2 {
  0% {
    clip: rect(32px, 9999px, 69px, 0);
    transform: skew(0.47deg);
  }
  5% {
    clip: rect(61px, 9999px, 87px, 0);
    transform: skew(0.94deg);
  }
  10% {
    clip: rect(89px, 9999px, 24px, 0);
    transform: skew(0.7deg);
  }
  15% {
    clip: rect(22px, 9999px, 85px, 0);
    transform: skew(0.64deg);
  }
  20% {
    clip: rect(96px, 9999px, 94px, 0);
    transform: skew(0.68deg);
  }
  25% {
    clip: rect(94px, 9999px, 16px, 0);
    transform: skew(0.02deg);
  }
  30% {
    clip: rect(69px, 9999px, 29px, 0);
    transform: skew(0.63deg);
  }
  35% {
    clip: rect(10px, 9999px, 5px, 0);
    transform: skew(0.31deg);
  }
  40% {
    clip: rect(60px, 9999px, 9px, 0);
    transform: skew(0.38deg);
  }
  45% {
    clip: rect(51px, 9999px, 34px, 0);
    transform: skew(0.3deg);
  }
  50% {
    clip: rect(32px, 9999px, 95px, 0);
    transform: skew(0.75deg);
  }
  55% {
    clip: rect(22px, 9999px, 66px, 0);
    transform: skew(0.36deg);
  }
  60% {
    clip: rect(52px, 9999px, 77px, 0);
    transform: skew(0.91deg);
  }
  65% {
    clip: rect(81px, 9999px, 16px, 0);
    transform: skew(0.7deg);
  }
  70% {
    clip: rect(15px, 9999px, 83px, 0);
    transform: skew(0.56deg);
  }
  75% {
    clip: rect(77px, 9999px, 32px, 0);
    transform: skew(0.26deg);
  }
  80% {
    clip: rect(5px, 9999px, 24px, 0);
    transform: skew(0.94deg);
  }
  85% {
    clip: rect(51px, 9999px, 12px, 0);
    transform: skew(0.23deg);
  }
  90% {
    clip: rect(15px, 9999px, 51px, 0);
    transform: skew(0.16deg);
  }
  95% {
    clip: rect(18px, 9999px, 67px, 0);
    transform: skew(0.97deg);
  }
  100% {
    clip: rect(61px, 9999px, 84px, 0);
    transform: skew(0.41deg);
  }
}
@keyframes glitch-skew {
  0% {
    transform: skew(-2deg);
  }
  10% {
    transform: skew(-3deg);
  }
  20% {
    transform: skew(3deg);
  }
  30% {
    transform: skew(3deg);
  }
  40% {
    transform: skew(4deg);
  }
  50% {
    transform: skew(-1deg);
  }
  60% {
    transform: skew(4deg);
  }
  70% {
    transform: skew(2deg);
  }
  80% {
    transform: skew(-3deg);
  }
  90% {
    transform: skew(-1deg);
  }
  100% {
    transform: skew(4deg);
  }
}